ABOUT
Charles Douglas is a director who specializes in the creation and capture of impactful performances for interactive media.
Charles has supported actors in crafting performances celebrated by BAFTA, The Game Awards, The Golden Joysticks Awards, The D.I.C.E. Awards, leading publications, and fans around the world. Past credits include Performance Director for Baldur's Gate 3 (Larian Studios), Stunt Coordinator for Resident Evil 4 (Capcom) and New World: Aeternum (Amazon Games), Motion Capture Director for Redemption Reapers (Adglobe), and Movement Director for beingAI's first transmedia AI Being®. As Shoot Master of Beyond Capture Studios' flagship Montreal stage, Charles produced and facilitated outstanding shoot experiences for industry-leading clients. His superpower is the ability to integrate and translate the perspectives of diverse departments into direction that inspires actors.
Charles is presently a Senior Lecturer in Acting and Performance at the University for the Creative Arts. A graduate with distinction of the MA Movement: Directing and Teaching program at the Royal Central School of Speech and Drama, Charles wrote the first thesis on actor movement and performance capture. His practice is informed by ongoing research, teaching in higher education, and a decade and a half of professional acting experience across media. Past acting credits include: MoCap Talent in New Tales from the Borderlands (Gearbox), Coryphaeus in the award-winning VR experience Finding Pandora X (Double Eye Studios), and several productions for the National Arts Centre of Canada's English Theatre company.
PORTFOLIO
Explore Past Work
Baldur's Gate 3
Charles provided Performance Direction for this landmark RPG, based on Wizards of the Coast's beloved Dungeons and Dragons franchise. One of the most acclaimed and successful games in history, BG3 won every major Game of the Year award. The cast of BG3 were celebrated for their memorable performances - Andrew Wincott received a BAFTA Game Award (Performer in a Supporting Role) and Neil Newbon won at both The Game Awards (Best Performance) and The Golden Joysticks (Best Supporting Performer). Charles also notably directed Tracey Wiles (BAFTA nominee), Dave Jones (BAFTA longlist), Devora Wilde, Tim Downie, and Theo Soloman.
​
Developed by: Larian Studios
​
Direction Supervised by: PitStop Productions
Resident Evil 4
Charles provided Stunt Coordination for this action-packed remake of a Resident Evil classic. The game has received glowing reviews from critics and players - it was nominated for Game of the Year at The Game Awards and won Best Playstation Game of the Year at The Golden Joystick Awards.
​
Developed by: Capcom
​
Coordination Supervised by: Beyond Capture Studios
Redemption Reapers
Charles provided Motion Capture Direction for the cinematics of this tactical role-playing game, set in a dark fantasy world.
​
Developed by: Adglobe
​
Direction Supervised by: Beyond Capture Studios
COLLABORATIONS
Charles has collaborated with leading storytelling organizations on AAA and indie games, regional theatre productions, award-winning films, immersive XR experiences, innovative research, AI products, and more.
Education & Innovation
The Future of Practice
Charles is passionate about researching the future of storytelling. He is a Senior Lecturer in Acting and Performance at the University for the Creative Arts and a Visiting Lecturer on the MA/MFA Movement program at the Royal Central School of Speech and Drama. He has shared research around the world, including at the Hong Kong Academy for Performing Arts' Digital Conference, the Performance and XR Conference, and CATR-SQET's Joint Conference. Charles has previously taught at University of the Arts London, Simon Fraser University, and the Vancouver Film School. As a Senior Instructor at VFS, he created and delivered the school's flagship performance capture curriculum. Charles holds a Bachelor of Education degree from Queen's University and is a Fellow of the RSA.
​
Charles supports the research and storytelling of organizations. Get in touch through the form to chat.
​